Sphero: Pixar Cars Lightning McQueen
The last project I worked on with Sphero was the app connected Lightning McQueen - a project dear to my heart as I am a HUGE Pixar fan and a lover of their Cars franchise and films. I was involved in all creative aspects of this project until my departure from Sphero in December, 2016 - from pitch art to user experience, from physical product design consulting to app experience design. It was an amazing project and I was sad to leave the company before I saw it shipped.
Here are some favorite pieces from my time on the Lightning project...
The very first piece of pitch art for Lightning was a sketch showing Sphero's Ollie used as the drivetrain for LMQ.
Another early sketch shows the eye video screen - and also shows that we thought about a video screen for mouth animations as well at on point.
Early first time user experience with the idea that the box double as Mac and Lightning's charging station.
A Reliant Regal I designed as a bird-car for a pitch video.
A story sequence from the same pitch where LMQ encounters a mean fellow.
Some technical art that was used to guide engineers and animators.
Ideas for super fancy display stands/charging stations.
A concept for a charging station based on the NASCAR pit war wagon.
A Sphero-esque packaging concept I did while working with Sphero's amazing package designers - not too far off from the final package design.
Early app experience storyboards.
Pixar veteran and Cars Brand Ambassador, Jay Ward, personified as a hot rod for a Pixar pitch - and for fun.